If you lot are a paladin or dragon-hunter it becomes a sword that has no stat requirement, whether information technology is one-handed or 2-handed depends on which skill is higher than the other when y'all go to upgrade it at a shrine of beliar. the shrine takes max-hp (permanently) to upgrade its damage output and chance of its spell effect going off.
I'll re-create and paste the handy table fabricated by N3Burgener from gamefaqs
Player Claw 1H Crit 2H Crit Deducted Level Level Dmg % Dmg % HP ------------------------------------------------------- <11 ane 90 12 100 12 -5 eleven two 91 14 101 14 -10 13 3 92 16 102 sixteen -15 15 4 93 eighteen 103 18 -twenty 17 five 94 xx 104 xx -25 19 vi 95 22 105 22 -30 21 seven 96 24 106 24 -35 23 8 97 26 107 26 -forty 25 nine 98 28 108 28 -45 27 10 99 30 109 30 -l 29 11 100 32 110 32 -55 31 12 101 34 111 34 -sixty 33 13 102 36 112 36 -65 35 14 103 38 113 38 -lxx 37 fifteen 104 40 114 twoscore -75 39 xvi 105 42 115 42 -lxxx 41 17 106 44 116 44 -85 43 18 107 46 117 46 -90 45 19 108 48 118 48 -95 47 xx 110 50 120 50 -100
One of the awesome things about the hook is that if you are an archer and neglected raising your strength you tin can still use the claw of beliar and tis magical event (which at max level has a l% chance of going off) Ever does 100 impairment guaranteed (it bypasses all armor/resistance), then even enemies similar Black Trolls tin can theoretically go downwards in 5 hits. The downside is that it won't work on the end-boss.
It is the best 1-handed weapon in terms of damage output, only is statistically inferior to the Berserker axe as a 2-handed weapon if,and but if, you have your 2-handed skill at 100%. If it is simply eighty% or so then I'd say that it is nonetheless the all-time weapon in the game (at max level, of course).
If y'all are a mage and so you do not go the sword but instead get access to some unique spell runes that you can exchange for one some other (yous tin can only have one at a time, merely tin can exchange them at the shrine). the final rune is the unmarried nigh powerful spell in the game but also drains a minimum of 250(+all remaining) mana, so there'south even a good run a risk you wont' have plenty mana to cast the fucking matter.
Otherwise they're "eh" spells -- table below:
Circumvolve: HP/Total HP: Spells: Circumvolve 1: -five/-5 HP Root Snare Circle two: -five/-x HP Steal Energy Circle 3: -5/-fifteen HP Beliar's Wrath, Create Guardian Circle iv: -five/-20 HP Insect Swarm, Create Zombie Circle five: -5/-25 HP Cry of the Dead Yous can only carry one Beliar Rune at a fourth dimension, and must pray at a Shrine of Beliar in order to substitution it for another one. It does not price any extra HP reduction to do and so.
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